It’s strange to hear Subnautica’s developer say the game has a “shelf life”. I sunk hours into that extra-terrestrial explorer, venturing into the deep to find the resources to make my escape from the planet and solve the game’s many mysteries. 

It spawned a sequel, Subnautica: Below Zero, that hooked me all over again. Yet Unknown worlds is leaving the series behind to try something new, something that it hopes will sustain it for years, in a way that Subnautica couldn’t – even after it sold millions of copies. 

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