Four years after launch, Hellblade: Senua’s Sacrifice just got a substantial update on PC, adding a bunch of graphical flourishes to bring it up to speed with the times. That means it now has DirectX ray tracing, “updated materials, particles [and] level of detail,” as well as support for both Nvidia’s DLSS and AMD’s FSR upscaling tech. 

The ray tracing focuses on reflections and shadows: there are ‘low’, ‘medium’, and ‘high’ presets for reflections, while shadows will only work if you’ve got ray tracing set to ‘high’. The implementation is on the DirectX level, so it’ll work on both AMD and Nvidia cards.

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